to change index in my mod you should edit my mod's file commoncharacter_interaction_categoriespcm_character_interaction_categories. I dunno about the historical thing about it but the need to have one castle, one city and one temple is annoying and should be changed. The proper way to found orders is to create a situation where you temporarily own a county with a city - or better, castle - outside of your own domain. This page was last edited on 16 October 2020, at 20:55. Click on the Achievement Dropdown Button and go to the selection called Landed Titles. You cannot use the illustrations in this folder. Usually the castle buildings are better as they add to buffs that can get. 2) (Haven't verified but it's how it worked in CK 2) To build a holding type that is already present in the county the county must already have at least one of each holding type present. Originally posted by garthurbrown: Hybridize. As far as I can tell, you only get the tax. you can have the city raided, which gives it a 5% chance of being razed. Search for the ID. This mod adds a new, less continental-style castle graphic in the holding interface for all cultures in the British Isles and Scandinavia (except English). Since you only have 2 holding slots I would build a city since you want the dev and you probably aren't going to let your own domain you care about get seiged down as the player. Manor Houses. This page was last edited on 13 October 2021, at 22:46. It will open a window with 3 tabs. In this guide we're only going to look at castle buildings as you won't normally find yourself in control of anything else in Crusader Kings 3. You can hold them conditionally (your religion must have lay clergy), and they are at least as profitable as a castle, but also give piety. So, from my point of view, replacing a temple or a city to build a castle, would only mean that you have destroyed some core economic buildings in the case of the city or a temple on the case of the temple. been playing ck3 a lot usually feudal counties and try to get an solid kingdom or if i feel like it empire. thatgreenmess • 5 yr. 5% of the temple's earnings (their realm priest gives 25% of earnings to your. ck3 and load it in-game, u will see the result. Military buildings can be constructed in all castle, city and temple holdings as long as the barony has the required terrain. So Ive had control of the 5 counties (with 4 cities and one castle not controlled by me) in my home dutchy since almost the beginning of the game, and put the buildings that I wanted in the cities and figured that the mayors of the cities would upgrade them (temples make sense because there's like 20 of them that one dude controls so he definitely can't upgrade. Imagine instead having 5 castle one city and one temple ? Anyway, seems there is no solution for that, let's clicks like crazy ! Edit : btw vassal will not automatically build holdings. Mostly for the money, but also because I worry if there will be a problem upgrading tribes. You still can fix it manually - just change +1 index for one of mods. Knight Manager. #6. Several of his strategies are still eminently breakable in-game, while others are since fixed. been playing ck3 a lot usually feudal counties and try to get an solid kingdom or if i feel like it empire. That county has a temple with a tax of 1 gold and a levy of 300. If you are over your limit and you’re deciding between giving away temples and giving away whole counties, I’d usually pick the temples. They're both great choices in different situations. (You get better at meditating the more you do it successfully. The only caveat is that you need to hold the barony of the county to change it, one of my vassals had it so the button to change capital was not there. There's not that much difference between a town that grew from a bishopric, from a castle or from a tradepost, mine, ford, bridge, estuary or so on. I am already Fuedal. The option then appears when you select the county capital. 01 Monthly Renown per Castle Holding +0. Not to mention the time it takes to change a feudal contract multiple times to get the rates anywhere near where you need them. You can probably look at the code used for it, and create either an event triggered by a decision or a building or something. The last really important building that you should get every time in CK3 is the Tradeport. Duplicate CK III - Can't replace buildings in city/temple holdings. Any mods, that dont add ch aracter interactions with index = 8. Reply. Localization key for building description, used in the tooltip of the building. Your personal levy becomes pretty much irrelevant by the time you reach strong Duke/King size. ago. it make those ruler able to hold 2 type of holdings. The Sanhedrin merely occupy it. Nov 1, 2023The CK3 Convert Holdings mod introduces three new decisions that your ruler can use to change the type of holdings in counties they personally control. If your enemy is feudal, you need to attack his castle holdings and not his temple or city holdings. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. When you had the builds needed, stone hillfort that is. Click the Green Crown on the right on the screen, select the ‘Realm’ tab (left one). 145. You also have a vassal count who has one county with one temple as well. Cities = dev growth. Click the decision to revoke their land and it has a tab for relocating their HQ. When a tribal vassal takes the Adopt Feudal Ways decision the game incorrectly grants city and temple holdings to all tribal counties in the liege's realm, instead of just in the holdings of the character that took the Adopt Feudal Ways Decision. Just like the first Mount and Blade was, then it had a tool to change settings, skip animations, double prisoner values per skill, skip the bickering of help characters. For example, if the primary holding of one of the counties in you demense is a castle (because you are a noble) you can grant your county title to a bishop in that county to make his cathedral the primary holding. . Building a castle town 1 gave +2 gold per year at a cost of 100 gold. [AEP used]What does this even mean? : r/CrusaderKings. It actually tells in the tooltip that upgrading to castle will give you a city and a temple if there aren't any in the county and there is space for them in the empty slots. It is around level 3-4 of 8 I think, might be nine. It seems that the new expansion is very strict about the government types and as a Feudal character a Tribal province needs to be my religion before it can be changed into a Castle, Temple, and City. Benefits. It’ll show you which ones can be upgraded and what’s happening in them. Buildings can also be converted into another building at full price cost with the new building starting always as level 1. It might be possible. ago. + Monthly prestige. Village: The closest settlement. 3 more GPM, but 150 less Levy. You can usually build or seize a castle barony and swap the county capital to the castle, but the building slot doesn't migrate, making holding such a county strictly worse for feudal rulers. With castle keepers I get Renown and Prestige bonuses plus a bonus when defending a castle. Or football manager with community made packs. when you select a county theres a button beside the rename that's like a move capital or something along those lines. Lay clergy means that feudal and clan vassals can hold temples by themselves. ck3 with notepad++. The first level gives you 150 levies and 1 knight. Which stats of the holding do they look at?After that the temple holding will get leased to your bishop, eliminating the possibility of creating the theocratic vassal). 1. Upgrading a feudal/clan holding to level 2 requires 550 gold. Kinpire 7 Ιουλ 2015, 16:53. 3 System - bug is non-system related Platform - Steam Mods - none Severity - Major, all Tribal Holdings useless Description - According to the wiki: 'If a Feudal or Clan ruler owns a Tribe it will gain no taxes or levies from but will have the option to turn it into a Castle at the cost of 500 Gold. Innsbruck is a castle-holding, it is the county capital and possible duchy capital. Once in the Landed Titles menu go to where it says Search Key and type in the County, Castle, City or Temple name you want to have the Holy Order Revoked. change_development_level 100 496 change_fervor Adds [amount] of fervor to [faith id], if no faith is specified then the player character's faith. Several of his strategies are still eminently breakable in-game, while others are since fixed. Have a revolt risk modifier until the culture shift to norse and then have the holding change to a tribe rather than a castle. Note: this isn't the same as changing the realm capital. [Unfinished] I recreated 1936 HOI4 in CK3! Need feedback and suggestions. That's awesome. +1. I just recently got a county from a holding and I would like to change the temple to a castle. Ivan Kyoshiro Feb 18, 2015 @ 9:42pm. CK3 Wiki Active Wikis. Towns should pretty much be the end result of any holding not some inherently diffrent thing. It is one of the biggest bugs I have seen in the game so I hoped they would but the patch didn't address it. In the console commands, type "give_title b_ (BARONY NAME)" example: give_title b_terracina. That temple has the same tax of 1 gold and levy of. Another good reason to choose cities over temples is that if you don't like who is running your city, you can replace them. Your ruler now has a new place from where to lead his realm in CK3. U can't build other types of baronies before u build temple. Sacz starts as a five-holding county with only one barony, the temple, built. This is a must have mod: "Convert Holdings Continued" - It allows you to change city/temple holdings to your own castles so you can optimize your duchy instead of having a vital farmland/floodplain baronies in the hands AI. Northern Graphics Extended. Yes Phalanxleader, the dublin holding (castle) does appear to give taxes and levies (which is incorrect i think ?), but it's not possible to make any further improvements (or obviously revoke it) Ynes Mon is also odd, and you're right. It's an absolute treasure if you think about it. City and temple vassal give a lot of tax income, while castle vassals give very little. "Click on the barony (blue scroll) you want to move to them look at the lower holding scroll. 61 comments. So if Temple makes 10g/year, the City needs to make 12. Castles are the best building, they allow you to directly hold the holding and they let you have all the revenue,they are the best for tall gameplays. 5% of the temple's earnings (their realm priest gives 25% of earnings to your. 3. As their Liege you suffer +5% Castle Buildings construction cost. Attachments. Is it possible for me to turn the castle into temple so I can get the full moral authority bonus from owning the holy site?If the county does not have a set of 1 Castle, 1 City and 1 Temple the missing holdings must be constructed first. +1. Uniquely, many of Crusader Kings 3's game-breaking features in early builds were discovered even before release thanks to Paradox handing a preview copy to The Spiffing Brit. Which means I can hold it directly with only 1 domain slot and I can stack boni, if I decide to hold the duchy title. You can loot city and temple holdings without siegeing the castle. Holdings come in 4 types: All holdings can be upgraded, and follow the focus on. pajus • 28 days ago. Lance(1. This One. All holding data is stored within their province bracket in the save file. Also click on the "+" to show what is going to your other heirs. A fully upgraded city gives 0,52 gold. I have a request/idea for you: There is a mod that is called "flexible holding types", and it allows you to. They pay lower taxes than cities and temples, but provide better levies, both in quality and quantity. If you can't do that, give away the least lucrative counties. But in CK3, castles can all build exactly the same buildings as cities (except for Guild Halls, which improve development speed and provide a small amount of income). I'll keep an eye out for it come next time. I don't want the holding to end up with 2 castle so I want to tear it down to build a temple, but for some reason the option is greyed out. But in the special buildings file it is listed as a type = special and I think this prevents it from being build in a normal building slot. Below is the. Another good reason to choose cities over temples is that if you don't like who is running your city, you can replace them. culture = {add_culture_tradition = tradition_castle_keepers}} swap out tradition_castle_keepers with whatever tradition you are trying to add to your current culture. Hover your cursor over it and you'll notice that it's the Move Realm Capital Here button. I tried releasing Malta as an independent (heretic) nation and declaring holy war against them. Please explain how to reproduce the issue I can't not reproduce it lol!IMO temples, temple holding gives 50% gold 100% levies if the realmpriest likes you and doesn't take up a realmsize slot. The year is 881 AD and all necessary researches (for the different holdings or upgrades) are done. . Most characters cannot hold a city within their direct demesne without suffering. indirectly controlled churches are better than cities. Select the barony. With a city, though, you can get a sizeable boost to development per month. I have found a "solution" to this bug. Turns out I can't hand it out because it's a county capital. The reason is extremely simple. I have attached a save game No Upload Attachment File(s) attached . 0. Building. So yes, in general you can expect the county holder to get about 20% of the city's money and 50% of the temple's money (for temporal clergy). Upon these spots, mountain temple-forts have been erected which watch over the landscape, awaiting the final coming of the greatest apocalypses to dwarf the Murtuy ka Varha. And since I'm a count, I can't have count vassals, so. Crusader Kings 3 Convert Holdings Mod Doing so, however, comes at the same cost it would take them to build a castle, meaning that you still need to pick the right moment when you can truly. . You can probably look at the code used for it, and create either an event triggered by a decision or a building or something. A Temple vassal max tax rate is 55%. You would need 80,400 more renown for the 867 start and 76,640 for the 1066 start. trying to get into tribal but its not that simple. Then make sure to upgrade your other baronies to level 2 Cities/Temples - this is a huge bonus that often requires a significant investment for a Mayor/Bishop. Steam says I played CK3 for 58hrs, but in reality I only started the tutorial and played it for ~2hrs. Make level 2 tribal buildings in a level 2 tribal holding convert to level 1 castle buildings, or give a discount, or something, jesus christ. They're both great choices in different situations. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. 4 tax/month; +1 fort level; +175 levies; +250 garrison: City: 500: 5 years +0. a military outpost could become a trade hub with changing political landscape)Choose The New Capital Location. The castle town 2 would pay for itself in 60 years. Temples are a bit different, so my judgement on those isn't clear yet. To change it you seem to have to make a hybrid culture with your desired style and pick it because it doesn't seem to have options when reforming or diverging. Just do the same to change anything else. e. Specifically, a basic temple yields . First get a faith that has the theocratic clerical tradition, your realm priest or whatever it's called will hold all of the temples and give you 50% taxes and 100% levies if he likes you (easy with sway). The term 'market', on the other hand, represents a place dedicated to commerce. This mod adds a new temple holding set to the Hellenic religion. Hybridize. You can't replace who is running your temples if you don't like them. "Characters actually have a Dread value, so you can sort of keep. txt file. Every county needs a castle, temple, and city, before you can build another castle in it. [deleted] •. Castles are the county seat ( capital) for most counties; as such, their higher fort level as. The event does not trigger. Cities are great because they can be upgraded by your vassals, from what I've understood they are holdings that doesn't provide taxes or levies (they do, but you get. I switched with 3k gold which in hindsight wasn't nearly enough. Click on the castle holding you want to move your capital to and, in the bottom section (the picture of the castle) there should be some buttons next to the holding name. Legacy Wikis. ago. How to Change City/Castle/Temple that Appear for a Culture without Changing their Ethnic Appearance? So I have some extremely limited modding skill but with the release of Elder Kings' latest edition I find myself wanting to add more graphical flavour to the game. Left-click on it and confirm that you want to move your capital there. You can switch from Tribal to Feudal in CK3 by entering the decisions menu and meeting the following requirements at any time. 5 income per month, while a basic city yields . Level 1 buildings cost 150 Gold. Pretty sure it's the architecture part of the culture's aesthetics. I especially like the Metsänvartija cultural men at arms, since they're more powerful than your basic archers and have pursuit and screen. It is so infuriating when you take a large county with many holdings slot only to find it fill with some ridiculous set up like 4/6 castle or 3/5 temple holding. And you can't control everything yourself so at some point it makes sense to build cities and templesCK3 Wiki Active Wikis. 1 / +0. 8. Castle Keepers +5 Defender Advantage per Castle Holding level +0. Its great because I had already decided on playing as a tall Frisia for this play through. However, Clan government (Muslims) can get up to 25% tax, 60% levies from castle (and lay clergy temple) vassals if they have 100 opinion with them, as Clan vassals scale taxes/levies with opinion. Report. Yes. Content is available under Attribution-ShareAlike 3. might take 100 years though. TBH the faith creation is something they never should have added to the game. Some players still like build 1-2 in you capital coutry. If I have no interest in supporting my given religious leader why must I be force to waste money on a temple holding every time I capture a county in order to improve anything else? EDIT: After searching. G. Saves, monthly and yearly ticks are also stable, which is even better. To change that, you need to build a castle in one of the empty baronies, and then (as long as you control the county yourself) you can change the county capital to the castle holding. 3. 4 CK3 patch. Important_History_52. Gives +Hostile scheme success chance. 3 GPM and 325 Levy. indirectly controlled churches are better than cities. So, from my point of view, replacing a temple or a city to build a castle, would only mean that you have destroyed some core economic buildings in the case of the city or a temple on the case. Or in your realm if you invite them to your court first. . If you're still a tribe, Palisades are the best building since they boost archers as well as spearmen, who. What is the process. Put several armies down at a time when you loot. Try to change to the terrain map mode to see the relevant terrain types in Crusader Kings III. You need. Open the gamestate. 2) Have a castle or a city (must be your dominant holding) in a county, but don't have the county title. You can usually build or seize a castle barony and swap the county capital to the castle, but the building slot doesn't migrate, making holding such a county strictly worse for feudal rulers. There are two variants of Investiture; free. as a feudal lord i just sit back relax till i can change my succession laws to something better and start expanding whilst keeping my capital county strong build extra holds if there is space and keep my armys better and. Military buildings specialize in increasing your levy, strengthening stationed Men At Arms, or providing other military advantages. Any mods, that dont add ch aracter interactions with index = 8. Level 3 buildings cost 340 Gold and a level 2 holding. Stone Hillforts don't seem to matter much any more Bugreport: CK3 - Gameplay - As Feudal Ruler cannot convert Tribal Holding to Castle Version - 1. With city keepers I could directly controll cities in my. Try to change to the terrain map mode to see the relevant terrain types in Crusader Kings III. TheAmericanSwede • 8 yr. The CK3 Convert Holdings mod introduces three new decisions that your ruler can use to change the type of holdings in counties they personally control. ago. Conversions can only be initiated by the direct holder of the barony. Catholic and Orthodox rulers (as well as any monogamous. Cleanse my eyes mother Feb 28, 2022 @ 11:19pm. temple buildings are now saying 'disabled will re-enable next month' - only they don't. 0 and Levies apply only to the barony it is located in, such as a castle/temple/city. Use the temple holdings to stay at your domain limit. There's a reason why it's a separate decision. Make your heir into a patrician. It seems that currently it's impossible to get loot from cities and temples that do not have any walls. it's weird cause Denmark has the aesthetic for the throne room i want but we both have the same architectural style. 5 renown per month depending on your start (867 or 1066 respectively). Change succession to Tanistry. MilkMann, who helped me with the coding of the temple holding models MattAlexi for his 3d slavic and celtic models Kefír úr for his beautiful tibetan, sahelian and african holding modelsThere are already mechanics for destroying holdings, for raids. FAQ. The fixed, tri-partited system of city-castle-temple makes very little sense for two reasons: even if one element (military-economic-religious) was dominant in a settlement for some time it actually shifted quite a bit over the centuries (e. so example: you own a castle in 5 provinces, in those 5 provinces you have 2 temples and 2 cities each paying you taxes. Iglesias is a temple-holding in the county of Cagliari. You can press the parse button to make sure it's working okay first, it will have a yellow exclamation you can point to that will tell you "Makes Vaticano a Castle Holding". r/CrusaderKings. It can be a pretty slow process, but somewhat effective if you have a good spymaster and want to focus on one specific vassal. At 50 opinion with your realm priest, he will provide you with 0. Report. Click the Green Crown on the right on the screen, select the ‘Realm’ tab (left one). Upgrading a feudal/clan holding to level 3 requires 700 gold. [CK3] There should be an option to lower the fertility in game. You can change the primary holding type by granting the county title to a baron/mayor/bishop character in that county. To start with, the basics are fairly simple. Note: If there is no castle in the county you have to build one. Also, holy order head is feudal, so granting them castle would allow them to grow (although may be slowly) whereas a city would be useless. A Baron vassal who holds a castle in one of your counties gives you 10% of that holding's gold and 25% of levies. If you can get at least 15 prowess knight this means you get 1500 damage for levies and 1650 damage for knight - just for 75 gold and 200 prestige. At the cost of -25 opinion and -75% levies. If A, you have to build a new castle and it will takeover as the primary holding since it is your correct type of holding and you can create a vassal for the old tribe. The way it works is in 4 section counties, you can build a second castle there but it won't let you until you build both a temple and city first. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! Manor Houses are the best buildings for. How do they convert to Fuedal holdings. Temple holdings seem like a better starting investment than cities if your religion is theocratic. However in CK3 it seems to be a lot different. Oct 31, 2023Various traits give temple construction bonuses. So really, nothing changes from before. Rome : In Rome, Italy. Crusader Kings 3 Convert Holdings Mod Doing. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. In this picture it's directly to the right of the blue crown, which is also to the right of the info panel that appears after clicking the holding. Then it's a regular feudal holding going forward. As you can see, Temples make 0. More info available in _governments. Churches also got limits but only 2 layers, they also get 50% tax and 100% levies from other churches. Upgrading a feudal/clan holding to level 3 requires 700 gold. It's pretty annoying if you're a feudal ruler and want to hold a county whose de jure county capital is a temple or city holding. These are for Body Shape, Bust Shape,. workaround: get a culture that allows raiding, turn raiders on, grant the county to someone else, revoke it and raid that holding again and again. Buildings are an excellent source of troops and coins. Tribal Hold. I have found a "solution" to this bug. I've made a few threads here lately and you guys have been a huge help! I notice that I'm only allowed to own castle holdings while Cities and Temples are controlled by a Vassal. Building a castle town 1 gave +2 gold per year at a cost of 100 gold. 9. Liege suffers. this land i took has 2 holdings one is a barony and that seems to be fine and dandy. There should be a little crown button with an arrow near the bottom left of the screen. you can have the city raided, which gives it a 5% chance of being razed. You can't replace who is. Also, when you make a castle it becomes a barony title add to your list of titles and counts towards your title limit. You may use this mod and the graphics in your mods for Crusader Kings 3. An event popped up saying that I had a great new idea and a decision was unlocked that allowed me to insta-build this thing. 7 compatch out the door, hence the patch is a bit smaller than most 1. My capital county will have two castles. Upgrading a building removes this "disabled" status, but no other way I've found. 0 unless otherwise noted. This is standard across the map and across holding types (shrine, city, castle). 5 gold in taxes and 300 levy. #1. Normally I go with any Dockyards I can build on my own castles along with whatever generates the most money (usually in the whole main Duchy, as long as you keep your succession clean you should be able to maintain all the holdings in a Duchy), then I start expanding the cities/chapels I own. This page was last edited on 13 October 2021, at 22:46. Oversimplified but it works. Temples give pretty good levies and money, so if you want a lot of income build those (if you can. Constructing a feudal/clan holding (Castle/City/Temple) requires 400 gold. click on the 3rd tab, and it will show what your primary heir stands to inherit at this moment in time (it can change). You need to ensure your army is larger than the castle's garrison, but I doubt that's the problem here from your description. Churches also got limits but only 2 layers, they also get 50% tax and 100% levies from other churches. Kaneia's is 479, b_kandia is the first holding. Llyagushen Oct 14, 2016 @ 10:18am. 5 month for independent ducal marriages, 11/month for independent kingdoms, and 2/month for 100 living members, totaling either 27 or 35. Should you go that route, your clergy would become restricted to court priests. Either through war or revoking vassal titles. Okay well that's that playthroug then. Crusader Kings 3 Convert Holdings Mod. Despite it being in my territory and run my me, I cannot build because it's "tribal" and there is no obvious option or method to fix this. Horemvore Sep 19, 2020 @ 12:45am. You want to end up reforming your government either way, but if you build a tribal holding in the county (100 or so Prestige, IIRC) it should make it the county capital and then you can give away the castle to a baron. City or 2. - and the orders did not change faith with me. Hover your cursor over it and you'll notice that it's the Move Realm Capital Here button. There could be restrictions on it, like Abrahamic religions being able to convert only temples from other Ambrahamic religions, the decision being available only to the head of the religion etc. Knight Manager. to change index in my mod you should edit my mod's file commoncharacter_interaction_categoriespcm_character_interaction_categories. Go to ck3 r/ck3 • by. click on the 3rd tab, and it will show what your primary heir stands to inherit at this moment in time (it can change). Military buildings can be constructed in all castle, city and temple holdings as long as the barony has the required terrain. Llyagushen Oct 14, 2016 @ 10:18am.